Some extended plant phylogenies
Here are my extended trees with brand new creatures! I’ve done a view artworks myself referencing some of these newer creatures, but it took me until now to tie them all together. Mostly I took the existing tree, but started new lineages beginning where the other trees ended, effectively creating 12 generations instead of 6 in those lines. The red circle denotes a separate lineage from that point in another offshoot, which you can see in the second image there.
Using the power of Slit-scanning, I’ve condensed my evolution animation into one single image! This is accomplished by feeding the video past a single row of pixels, which is then played out as this image as the video moves past it. Can you recognize any specific parts?
While at the Lewis Ginter Botanical Gardens here in Richmond, I’ve been evolving some Orchids. You can see me going through part of the process in that video there, but here’s the phylogenetic tree of the flowers as well. At the 2nd generation the bees are introduced, along with ‘bee vision’ which is a red filter in our case. Bee’s actually see far more colors than people can (especially the ultraviolet) so they would probably see things that looked more blue or purple, but the red filters worked well in our case. If you look up ‘what bee’s see’ or ultraviolet photos of flowers, you can see a more realistic depiction of what a bee would see when they look at a plant. This should also give you an idea
For us, the colors blue as well as darker colors in general stand out a lot more than something like red, which would appear invisible. The flowers also began to look more like bees, as is the case of the actual bee orchid, a flower which has evolved to look so much like bees that actual bees try to mate with it and get stuck with pollen instead.
I’ve included a ‘bee vision’ version of the tree as well, to give you an idea of how the flowers looked through the hand lenses. You can see how the very first generation before the bee’s are introduced to the game have almost invisible flowers.

I ran through my evolution project at the Science Museum of Virginia today and plan on doing a custom version of my existing animation for them (hopefully finished by Darwin Day, Feb 12th).
In the meantime, here are some sound effects I recorded from them!
I was interviewed by WRIR (local Richmond independent radio station) a little while ago, and apparently its aired as the first episode of The Creative Habit! So if you ever wanted to hear me talk about my evolution project for 30 mins and say “right” 8 times in rapid succession, then click here!